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CHOOSING
THE
STARTING
PLAYER/TEAM
A game has to begin
with someone, or some team. Below we have some activities for choosing the
starting player/team that we feel are more interesting than pointing and
saying, "You first!"
1. HOT POTATO
Recite the following:
One potato, two potato,
Three potato, four.
Five potato, six potato,
Seven potato, more.
Point your finger back and
forth (at the two teams or players) while you say this rhyme. Stop on
"more". The team that you are pointing to gets to play first.
2. EENIE,
MEENIE
Recite the following:
Eenie, meenie,
Minee, moe.
Catch a tiger by the toe.
If he hollers
let him go.
Eenie, meenie,
Minee, moe.
As in "Hot Potato," point
back and forth at the two teams/players while you say this rhyme. Stop pointing on
"moe." The team/player that you are pointing to gets to play first.
3. PICK
A NUMBER
Think of a number between 1-10.
Ask the kids to guess what your number is. Let each team/player make only one
guess at a time.
4. RIDDLES
Ask a simple riddle. For example, "What is big and has a long nose? What animals says moo
and eats grass? What is red and round?" The first
team/player to answer correctly starts the game.
5. WHICH HAND?
Place something small in one hand. Put both hands behind
your back. Ask the students to guess in which hand is the object. The
first team/player to answer correctly starts the game.
6. HEADS
OR TAILS
Toss a coin in the air and ask one student to
call it "heads or tails." If the student calls the correct
side, let him or his team play first. If not, then not.
7. PAPER, SCISSORS, STONE (aka
ROCK, SCISSORS, PAPER)
Choose one player from each team
to play "paper, scissors, stone." The winner or the winner's team plays first.
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to Scoring
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